Elo boost price in LoL: how the grid is built
The price of a boost is not a number pulled out of a hat. It is built division by division, with a few factors you can understand in five minutes. Here they are, with real examples.
Updated on October 11, 2026
One price per division
Everything starts with the price of one division. Each tier has its own: a division in Iron costs less than a division in Gold, which costs less than a division in Diamond. The higher you go, the longer and harder the games, and the more expensive the division.
A boost from Iron IV to Gold IV is twelve divisions: four in Iron, four in Bronze, four in Silver. The route price is the sum of those twelve divisions, each at its rate. That is why a route starting higher costs more for the same number of divisions.
What changes the price
Around that base price, the grid applies a few adjustments. They reflect the real work: the more games to play, the higher the price.
- Your current LP. If you are already at 80 LP in your division, there is less left to do than at 0: the first division costs less.
- Your LP gain per win. A low gain means more wins needed for the same 100 LP, so more games.
- The server. EUW and EUNE each have their coefficient.
- Options. Duo (you play with the booster on your account), priority (your order goes first), streamed games, solo queue only, your choice of champions and roles.
- A volume discount above a certain amount, applied automatically on large routes.
Real examples, solo
The amounts below are computed on our grid as you read this page, on the cheapest server and LP gain, starting from 0 to 20 LP, with no options. Iron IV to Bronze IV: €20.00. Silver IV to Gold IV: €30.40. Gold IV to Platinum IV: €41.80.
Each example opens its route page, with the division by division breakdown.
The same routes, in duo
In duo, you play your own games with a Master player by your side. Nobody logs into your account. The option has a price, because the player spends the same time in game as you do. Iron IV to Bronze IV: €30.40. Silver IV to Gold IV: €46.08. Gold IV to Platinum IV: €63.36.
Each example opens the calculator with the duo option already ticked.
Estimated durations
The grid also carries an estimated time per division, which grows with the tier. For the examples above, in solo: about 1 day for Iron IV to Bronze IV, about 1 day for Silver IV to Gold IV, about 1 day for Gold IV to Platinum IV.
These are estimates, not commitments. The real time depends on how the games go, and in duo on your shared time slots. You follow every game live on your order page.
Payment, cancellation, refund
You pay by card through Stripe or with PayPal. The price shown on the order summary is the final price: it is fixed at payment and does not move, whatever happens during the order.
If your order has not started within 72 hours of payment, you can cancel it from your order page and get a full refund. Once the order has started, no refund is possible. These rules are our terms of sale, which you accept before paying. They also state that solo boosting goes against Riot's rules: read them before you pay.
Questions
Why does a Diamond division cost more than a Silver one?
Because games there are longer and harder, so each division takes more playing time. The grid reflects that time.
Can the price change after payment?
No. The price shown on the summary is frozen at payment. If a game goes wrong, that is our problem, not yours.
Are there hidden fees?
None. Everything you pay is on the summary before payment: the divisions, the options you picked and the discount if any.